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<div class="header">
  <div class="summary">
<a href="#pub-types">Public 类型</a> &#124;
<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="#pub-static-methods">静态 Public 成员函数</a> &#124;
<a href="#pub-attribs">Public 属性</a> &#124;
<a href="#pri-methods">Private 成员函数</a> &#124;
<a href="#pri-attribs">Private 属性</a> &#124;
<a href="class_o_n___instance_definition-members.html">所有成员列表</a>  </div>
  <div class="headertitle">
<div class="title">ON_InstanceDefinition类 参考</div>  </div>
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<div class="dynheader">
类 ON_InstanceDefinition 继承关系图:</div>
<div class="dyncontent">
 <div class="center">
  <img src="class_o_n___instance_definition.png" usemap="#ON_5FInstanceDefinition_map" alt=""/>
  <map id="ON_5FInstanceDefinition_map" name="ON_5FInstanceDefinition_map">
<area href="class_o_n___geometry.html" alt="ON_Geometry" shape="rect" coords="0,56,138,80"/>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-types"></a>
Public 类型</h2></td></tr>
<tr class="memitem:abb7a75ca6e4af327540ac96831e451fa"><td class="memItemLeft" align="right" valign="top"><a id="abb7a75ca6e4af327540ac96831e451fa"></a>enum &#160;</td><td class="memItemRight" valign="bottom"><b>IDEF_UPDATE_TYPE</b> { <br />
&#160;&#160;<b>static_def</b> = 0
, <b>embedded_def</b> = 1
, <b>linked_and_embedded_def</b> = 2
, <b>linked_def</b> = 3
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&#160;&#160;<b>force_32bit_idef_update_type</b> = 0xFFFFFFFF
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&#160;&#160;<b>no_idef_settings</b> = 0
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<br />
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsValid</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log=NULL) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Dump</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> &amp;) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Write</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;binary_archive) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Read</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;binary_archive)</td></tr>
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ON::object_type&#160;</td><td class="memItemRight" valign="bottom"><b>ObjectType</b> () const</td></tr>
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unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>SizeOf</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Dimension</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBBox</b> (double *boxmin, double *boxmax, int bGrowBox=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Transform</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>ModelObjectId</b> () const</td></tr>
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const wchar_t *&#160;</td><td class="memItemRight" valign="bottom"><b>Name</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetName</b> (const wchar_t *name)</td></tr>
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const wchar_t *&#160;</td><td class="memItemRight" valign="bottom"><b>Description</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetDescription</b> (const wchar_t *description)</td></tr>
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const wchar_t *&#160;</td><td class="memItemRight" valign="bottom"><b>URL</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetURL</b> (const wchar_t *url)</td></tr>
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const wchar_t *&#160;</td><td class="memItemRight" valign="bottom"><b>URL_Tag</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetURL_Tag</b> (const wchar_t *url_tag)</td></tr>
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<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>Uuid</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetUuid</b> (<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> uuid)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetBoundingBox</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> bbox)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetSourceArchive</b> (const wchar_t *source_archive, <a class="el" href="class_o_n___check_sum.html">ON_CheckSum</a> checksum, IDEF_UPDATE_TYPE update_type)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DestroySourceArchive</b> ()</td></tr>
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const wchar_t *&#160;</td><td class="memItemRight" valign="bottom"><b>SourceArchive</b> () const</td></tr>
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<a class="el" href="class_o_n___check_sum.html">ON_CheckSum</a>&#160;</td><td class="memItemRight" valign="bottom"><b>SourceArchiveCheckSum</b> () const</td></tr>
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const <a class="el" href="class_o_n___unit_system.html">ON_UnitSystem</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>UnitSystem</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetAlternateSourceArchivePath</b> (const wchar_t *alternate_source_archive_path, bool bRelativePath)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetAlternateSourceArchivePath</b> (<a class="el" href="class_o_n__w_string.html">ON_wString</a> &amp;alternate_source_archive_path, bool &amp;bRelativePath) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetUnitSystem</b> (ON::unit_system us)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetUnitSystem</b> (const <a class="el" href="class_o_n___unit_system.html">ON_UnitSystem</a> &amp;us)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>HasLinkedIdefLayerSettings</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>UpdateLinkedIdefReferenceFileLayerSettings</b> (unsigned int layer_count, <a class="el" href="class_o_n___layer.html">ON_Layer</a> **layer_settings)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>UpdateLinkedIdefParentLayerSettings</b> (const <a class="el" href="class_o_n___layer.html">ON_Layer</a> *linked_idef_parent_layer)</td></tr>
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const <a class="el" href="class_o_n___layer.html">ON_Layer</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>LinkedIdefParentLayerSettings</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>UpdateLinkedIdefReferenceFileLayerRuntimeId</b> (const <a class="el" href="class_o_n___uuid_pair_list.html">ON_UuidPairList</a> &amp;id_map)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>UpdateLinkedIdefLayerSettings</b> (unsigned int layer_count, const <a class="el" href="class_o_n___layer.html">ON_Layer</a> *const *layer_settings)</td></tr>
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IDEF_UPDATE_TYPE&#160;</td><td class="memItemRight" valign="bottom"><b>IdefUpdateType</b> () const</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___geometry"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___geometry')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Geometry</b> (const <a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a>&#160;</td><td class="memItemRight" valign="bottom"><b>BoundingBox</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBoundingBox</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;bbox, int bGrowBox=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBoundingBox</b> (<a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;bbox_min, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;bbox_max, int bGrowBox=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Rotate</b> (double sin_angle, double cos_angle, const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;rotation_axis, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;rotation_center)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Rotate</b> (double rotation_angle, const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;rotation_axis, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;rotation_center)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Translate</b> (const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;translation_vector)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Scale</b> (double scale_factor)</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetTightBoundingBox</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;tight_bbox, int bGrowBox=false, const <a class="el" href="class_o_n___xform.html">ON_Xform</a> *xform=0) const</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>ClearBoundingBox</b> ()</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsDeformable</b> () const</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>MakeDeformable</b> ()</td></tr>
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virtual ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SwapCoordinates</b> (int i, int j)</td></tr>
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virtual ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>HasBrepForm</b> () const</td></tr>
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virtual <a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>BrepForm</b> (<a class="el" href="class_o_n___brep.html">ON_Brep</a> *brep=NULL) const</td></tr>
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virtual ON_COMPONENT_INDEX&#160;</td><td class="memItemRight" valign="bottom"><b>ComponentIndex</b> () const</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>EvaluatePoint</b> (const class <a class="el" href="class_o_n___obj_ref.html">ON_ObjRef</a> &amp;objref, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;P) const</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___object')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___object.html">ON_Object</a></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CopyFrom</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> *src)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Object</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>EmergencyDestroy</b> ()</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>MemoryRelocate</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsKindOf</b> (const <a class="el" href="class_o_n___class_id.html">ON_ClassId</a> *pClassId) const</td></tr>
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virtual ON__UINT32&#160;</td><td class="memItemRight" valign="bottom"><b>DataCRC</b> (ON__UINT32 current_remainder) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserString</b> (const wchar_t *key, const wchar_t *string_value)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserStrings</b> (int count, const <a class="el" href="class_o_n___user_string.html">ON_UserString</a> *user_strings, bool bReplace)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserString</b> (const wchar_t *key, <a class="el" href="class_o_n__w_string.html">ON_wString</a> &amp;string_value) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStrings</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n___user_string.html">ON_UserString</a> &gt; &amp;user_strings) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStringKeys</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n__w_string.html">ON_wString</a> &gt; &amp;user_string_keys) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>UserStringCount</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>AttachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>DetachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserData</b> (const <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;userdata_uuid) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>PurgeUserData</b> ()</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>FirstUserData</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>TransformUserData</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>CopyUserData</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>MoveUserData</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>DestroyRuntimeCache</b> (bool bDelete=true)</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-methods"></a>
静态 Public 成员函数</h2></td></tr>
<tr class="memitem:ad5519fadc31782a70ad6446ce96f459f"><td class="memItemLeft" align="right" valign="top"><a id="ad5519fadc31782a70ad6446ce96f459f"></a>
static IDEF_UPDATE_TYPE&#160;</td><td class="memItemRight" valign="bottom"><b>IdefUpdateType</b> (int i)</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public 属性</h2></td></tr>
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<a class="el" href="class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>m_object_uuid</b></td></tr>
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<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_uuid</b></td></tr>
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<a class="el" href="class_o_n__w_string.html">ON_wString</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_name</b></td></tr>
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<a class="el" href="class_o_n__w_string.html">ON_wString</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_description</b></td></tr>
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<a class="el" href="class_o_n__w_string.html">ON_wString</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_url</b></td></tr>
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<a class="el" href="class_o_n__w_string.html">ON_wString</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_url_tag</b></td></tr>
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<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_bbox</b></td></tr>
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<a class="el" href="class_o_n___unit_system.html">ON_UnitSystem</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_us</b></td></tr>
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IDEF_UPDATE_TYPE&#160;</td><td class="memItemRight" valign="bottom"><b>m_idef_update_type</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_idef_update_depth</b></td></tr>
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<a class="el" href="class_o_n__w_string.html">ON_wString</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_source_archive</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>m_source_bRelativePath</b></td></tr>
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<tr class="memitem:aef3f9ac89f5570a290ddb37eb35241b8"><td class="memItemLeft" align="right" valign="top"><a id="aef3f9ac89f5570a290ddb37eb35241b8"></a>
unsigned char&#160;</td><td class="memItemRight" valign="bottom"><b>m_idef_layer_style</b></td></tr>
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<a class="el" href="class_o_n___check_sum.html">ON_CheckSum</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_source_archive_checksum</b></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pri-methods"></a>
Private 成员函数</h2></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_OBJECT_DECLARE</b> (<a class="el" href="class_o_n___instance_definition.html">ON_InstanceDefinition</a>)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pri-attribs"></a>
Private 属性</h2></td></tr>
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unsigned char&#160;</td><td class="memItemRight" valign="bottom"><b>m_reserved2</b> [2]</td></tr>
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</table>
<hr/>该类的文档由以下文件生成:<ul>
<li>surface/include/pcl/surface/3rdparty/opennurbs/<a class="el" href="opennurbs__instance_8h_source.html">opennurbs_instance.h</a></li>
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